Fovia's C++ Client/Server API
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ITextureMapContext Struct Referenceabstract
Inheritance diagram for ITextureMapContext:
IRoot

Public Member Functions

virtual signed int AskInterface (const BGUID *piid, IRoot **ppr)=0
 
virtual signed int DecRef ()=0
 
virtual signed int GetID (signed long long *id)=0
 
virtual signed int IncRef ()=0
 
virtual signed int LoadTextureMap (char *fileName)=0
 
- Public Member Functions inherited from IRoot
template<class T >
signed int AskInterface (T **pp)
 

Detailed Description

This object represents a a RGBA image to be applied as a texture map.

This object is created by IServerContext::CreateObject().

Member Function Documentation

virtual signed int ITextureMapContext::AskInterface ( const BGUID piid,
IRoot **  ppr 
)
pure virtual

Queries this object to see if the interface piid is supported and returns the result in ppr.

Parameters
piidThe BGUID of the requested interface.
pprThe address of an IRoot pointer which will receive the new interface.
Returns
S_OK if the interface is supported. E_FAIL if it is not.

Implements IRoot.

virtual signed int ITextureMapContext::DecRef ( )
pure virtual

Decreases the reference count on this object by 1. If the reference count reaches 0, the object is deallocated.

Implements IRoot.

virtual signed int ITextureMapContext::GetID ( signed long long *  id)
pure virtual

Returns the integer that represents the server side object that contains the octree.

virtual signed int ITextureMapContext::IncRef ( )
pure virtual

Increases the reference count on this object by 1. You do not need to call this after an object is first created. It is 1 by default.

Implements IRoot.

virtual signed int ITextureMapContext::LoadTextureMap ( char *  fileName)
pure virtual

Returns the integer that represents the server side object that contains the octree.